During a hellish thunderstorm, a scream echoes through the sleepy town of Ravenswood Bluff. The townsfolk rush to investigate and find the beloved local storyteller has been murdered, their body hanging limp from the clocktower. As blood drips onto the cobblestones below, a realisation slowly dawns… a demon has been unleashed, killing by night and taking on human form by day.
Can good find the demon in time? Or will evil overrun this once peaceful town?
Blood on the Clocktower is a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller.
A social game played in person, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village.